At least you don't have to act out a Sword Rain to do it. D-pad down is an okay substitute, though. Since you jump with tilting up, it becomes hard to use Up+B for an Arte. Negative parts is pretty much all control issues. Granted, I just went brute force and threw a dragon in there, but hey, it worked. Of course, being easy to use, you pretty much HAVE to use them in some fights to win. The battles are fast, but controllable, the ability to go off the rails is handy, the Mystic Artes are easy to use. The clear file says 32:41, more or less the same as Symphonia, if I remember right. Speaking of PAL addition, found a funny new headgear today. I'm going to enjoy the Skit Viewer after the end. Not that Marta and Emil don't get him in return a few times. Tenebrae is awesome, it's rare to see anyone with a skill to say the exact thing at the exact time to cause the most trouble for someone else. ![]() It's nice to see the Symphonia characters take up guest spots, I'm only missing a few now, and one of them most likely won't be there seeing how Symphonia ended. I'm at chapter 5, got stuck at a probably way too simple "put out the fires" puzzle yesterday. I still miss the black outlines of Symphonia, though. So reattaching the red made the game look a lot better. I noticed Mario was wearing brown in NSMB Wii, and that shouldn't be. It looks like the red of my component connection had gone loose. dull, although that's partially my fault. ![]() That's much easier to pull off in this game than Symphonia. If he develops as I think he will, I'm looking forward to it. He's a little too timid, but you really don't want to make him angry. So I'm pretty much the only one who doesn't hate Emil? He's alright, not a great character, but alright.
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