![]() And since rares/epics progress so much slower, avoid cards like Satyr/Naga which rely on a chanter that won't be able to keep up with the team if you want to play it safe. Add a 4th you like such as Treant, Skelly, Knight for decent damage/health or go for more high damage/low health like Goblin, Bomber, Fox. Those 3 are the main core of most 3000+ trophy decks. ![]() To me that means: Barbarian, Bezerker, Yeti. I originally put it together because it satisfies a lot of personal quests (healing, enchants, 1 epic, 2 rare) but I average about 9 wins per challenge with that deck and have won Majestic with it several times.Īs for ladder, I think you need to find the heroes that have decent to above average health but can still deliver some "homeruns" in damage. To each their own.Īfter a lot of experimentation, I found a deck I really like that I don't see much at all. I suck with that deck but it's one that gives me fits when I go against it. A couple other posters suggested Shaman/Blacksmith/Vampire/Frost Fox. You can really find a team that works for you and a style you like. Commons are the easiest to level, rares and epics basically take forever to compete at a higher level ladder.Ĭhallenge decks are much more open because all levels are capped. You have to look at synergy and combos, as well as what you have the levels for. Its good to pair her up with a hero who enchants enemies negatively such as Shaman, Zombie or Sorceress. Long story short, there are definitely decks that are way better than others. However they’re definitely stronger than average decks. Both decks have pretty good synergy with each other but both can also be shut down if played against correctly. ![]() Currently, the stronger challenge decks I use are shaman/blacksmith/wolf/vampire and kong/paladin/priest/frog. After nerfs you don’t see this one much anymore. One of the most broken ones before nerfs was zombie/golem/giant/striker because the strike combos with the whole team. Most of the time, commons are the way to go since they scale the best and are easiest to unlock (Rares and epics are good but take a ton of time/money to get to a high ladder level).Ĭhallenge decks vary depending on patch notes. Also, challenge decks and late game ladder decks are completely different, cards scale differently after challenge level.įor late game decks, take a look at top players. Satyr/enchantress or zombie/naga for example. When creating a deck, you want to look for strong combos. Sadly, like all games, every card isn’t equal in strength. There are definitely decks that are more optimal.
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